C++ AMP Algorithms Library 0.9.4 Released

Thursday, October 2, 2014 – 8:39 PM

Finally there’s a new release of the C++ AMP Algorithms Library! It’s taken a while, largely due to other things, like CppCon taking up my time.

This release contains the following:

  • New C++ AMP features:
    • AMP and STL algorithms no longer depend on DirectX scan implementation.
    • New implementation of amp_algorithms::scan that does not have a direct dependency on theID3DX11Scan and ID3DX11SegmentedScan interfaces.
    • The amp_stl_algorithms::copy_if and remove_if algorithms now use the the new scan implementation for improved performance.
    • Implementation of radix sort amp_algorithms::radix_sort.
    • New utility functions functions; log2, is_power_of_two, count_bits, padded_read, padded_write,pack_byte and unpack_byte
    • New namespace added for DirectX dependent features, amp_algorithms::direct3d. All DirectX code now in a separate header file amp_algorithms_direct3d.h.
  • New C++ AMP STL features:
    • inner_product
    • minmax
    • pair<T1, T2>
    • rotate_copy
  • New SAXPY example.
  • Reorganized unit tests, consistent names and test categories.

Roadmap

What’s up next for the library? A port to Linux and more STL algorithm implementations and bug fixes.

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