Sunday, January 3rd, 2010
I spent a bunch of time over the holidays getting to know F# a bit better. I think I now consider myself to be truly dangerous with it.
A couple of things which repeatedly bit me as I stumbled through learning F# as a n00b.
Tags: F#, Gotchas, TDD, xUnit
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Tuesday, September 8th, 2009
I’ve been using xUnit.net to run some basic acceptance tests. Obviously xUnit is a unit test framework first and foremost but I don’t have a problem with reusing the framework provided you’re really clear about which tests are unit tests and which tests are not. I created an AcceptanceTest ...
Tags: C#, Coding, Continuous integration, TDD, xUnit
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Wednesday, June 10th, 2009
Someone at p&p just asked me this and I thought it was worth blogging about.
Suppose I have an interface IIntegrate that I’ve implemented for a number of concrete types within my application. In principle I can use an xUnit Theory to test the behavior of each interface. Something like this:
...
Tags: Coding, TDD, xUnit
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Tuesday, April 14th, 2009
I’ve updated Dealing With Rounding Errors in Numerical Unit Tests to include some more features based on some of the comments I’ve received. If you used the original source code then best check the updated version which deals with the case where the expected value is zero a lot better.
Tags: Coding, TDD, Technical computing, xUnit
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Monday, December 1st, 2008
I've been writing some unit tests which attempt to verify some mathematical modeling results. Here's a test that creates a physical model (of a universe) containing some stars and verifies the initial energy of the system. [Fact]
public void Energy()
...
Tags: Coding, TDD, Technical computing, xUnit
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