Wednesday, January 20th, 2010
The result of all my F# hacking around over Christmas wasn’t just some notes on what not to do (my previous F# blog post). I actually got down to writing some more code for my n-body model in F#. I got down to reading some of “F# for ...
Tags: F#, NBody.net, Parallel Computing
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Sunday, January 3rd, 2010
I spent a bunch of time over the holidays getting to know F# a bit better. I think I now consider myself to be truly dangerous with it.
A couple of things which repeatedly bit me as I stumbled through learning F# as a n00b.
Tags: F#, Gotchas, TDD, xUnit
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Tuesday, September 15th, 2009
I ran into a couple of issues when writing an F# class to be consumed by C#. Specifically when it came to adding attributes to a property declared on an interface. You would expect the following code to decorate the SofteningLength property with the Dependency and DefaultValue attributes: ...
Tags: C#, F#, Gotchas, Mixed languages, Unity
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