GPU Technology Conference 2013

Thursday, March 21, 2013 – 5:01 PM

A few years ago I went to the NVidia GPU Technology Conference. I promised myself I’d be back in a few years and speak at it. Well’ it’s 2013 and here I am! The week has been really fun; lots of good talks, especially the keynotes. I also seem to be hanging around with the OpenCL crowd who turn out to be a lot of fun.

An Overview of Accelerated Parallelism with C++ AMP

S3317_AdeMiller“C++ AMP is Microsoft’s GPU programming technology. This presentation, by one of the authors of "C++ AMP: Accelerated Massive Parallelism with Microsoft Visual C++" (MSPress), gives an overview of C++ AMP’s features. The presentation will introduce C++ AMP’s algorithms and containers programming model and its two minor additions to the C++ language. By programming against a hardware agnostic data parallel accelerator model, rather than specific hardware, developers can future proof their applications to run on a variety of data parallel hardware. Several C++ AMP examples will be demonstrated, showing the array and array_view container types and the parallel_for_each algorithm. The examples will be extended so show how C++ AMP code can be optimized and then used with the Parallel Patterns Library on the CPU to take advantage of multiple GPUs and achieve further performance improvements with braided parallelism.”

Now the whole speaking thing is out the way it’s time to get back to the real thing, implementing radix sort for the C++ AMP Algorithms Library. Something to do on the flight home.

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