Archive for December, 2010
Friday, December 31st, 2010
I’ve been working on getting my CUDA/Thrust N-body code working with multiple GPUs. The following is a quick code spike showing how to use the Parallel Patterns Library (PPL) to create a task for each CUDA device and execute a CUDA kernel on it using the Thrust library for CUDA. ...
Tags: C++, CUDA, GPGPU
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Monday, December 20th, 2010
So I always considered the Antec P182 (now replaced by the Antec P183) to be a big heavy case… until I met the COOLER MASTER HAF X ATX Full Tower Case. A few months back I upgraded to a pair of EVGA GTX 470 cards (for more CUDA fun and ...
Tags: GPGPU, Hardware
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Sunday, December 12th, 2010
Last week I was in Japan, speaking at the patterns & practices Symposium in Tokyo. I gave talks on parallel programming patterns and distributed agile development. We had a load of interesting conversations around these topics in addition to presentations on Windows App Fabric, ASP.NET MVC2 and Unity and Azure. ...
Tags: agile, Distributed teams, Events, Japan, Parallel book, Travel
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Sunday, December 12th, 2010
I updated my post on adding intellisense support for CUDA. Visual Studio 2010 Adding Intellisense Support for CUDA C It now includes more instructions on setting the project include path and what headers need to be included.
Tags: C++, C++AMP, GPGPU, Visual Studio
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Wednesday, December 8th, 2010
I’m currently in Tokyo for the first ever p&p Symposium in Japan and having a fantastic time seeing and talking to lots of new people in Beijing and Tokyo. Last week I was at TechEd China speaking about Enterprise Library 5.0 and parallel programming with .NET. I’ve given both ...
Tags: China, EntLib, Events, Parallel book
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