Using Prism With EntLib and Unity

Thursday, March 5, 2009 – 4:00 am

I thought I’d collect together a series posts related to some of my adventures using EntLib 4.1 and Unity 1.2 with Prism 1.0 to build a composite WPF application.

There’s actually another post to add to this on integrating the EntLib with your application’s Unity container – but Chris hasn’t written it yet.

You might be wondering what exactly I’m building. Well that’s a long story but essentially it’s an N-body simulation. More on my return to my roots in technical computing in another post.

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